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THE TECHNOLOGY OF THE ANCIENTS

IS THE MAGIC OF TODAY,

THEIR RUINS STILL ALIGHT WITH POWER

This is a tabletop roleplaying game still in development. A preview of the character creation chapter is included here for the #lastRPGjam, with more on the way in 2021. (The "Impact Jam Notes in Progress" file is pretty outdated, but I'll leave it there for now in case anybody wants to see how things have developed since.)

Alight is designed for a GM and one or more additional players. It uses a full set of polyhedral dice, d4 through d20. The far-future, post-post-apocalyptic setting is implied through dozens of character traits and items, the aesthetic inspired by games including Numenera, Anthem, and Destiny.

Play as a bold warrior with mechanical parts, a curious mystic with an aura of flame, a lighthearted scout with one foot in another dimension, a zealous envoy with something to prove, or any of hundreds of other combinations.

The rules are adapted from a variety of sources, built on the framework of the lightweight adventure games Into the Odd and Electric BastionlandAdditional rules encourage players to consider the long-term impact of their actions and work for the betterment of their community. (Or, at least, that's the plan when I finish writing those rules.)

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Click download now to get access to the following files:

Alight-character-preview.pdf 1 MB
ALIGHT: #TTRPGImpactJam Notes In Progress.pdf 130 kB

Development log

Comments

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I really adore the "adjective noun who verbs" style of character creation, so I'm very excited to see another system using a similar format. I look forward to seeing where this ends up!

Really interesting concepts here. Looking forward to learn more about this game

Thanks! Hoping to share more soon!

Seems like this is based on The Lost Puzzler, but there’s no mention of it? I just started reading (actually listening) to the book and immediately thought it should be turned into a rpg.

I’ve never heard of it, but it’s possible this influenced the sources that influenced me! My biggest influence was Numenera, which in turn appears to have been influenced largely by the books of Jack Vance and Gene Wolfe. 

Awesome either way. :D Looking forward for more!

Definitely getting this right now, and I will get it again when it's complete.

Thanks! Currently splitting time between writing this one and playtesting/editing Agents of the O.D.D.

Okay. I'm interested.

(1 edit) (+1)

Thanks! Looking forward to getting the full version out there! 

Will do